接口 Sheep
- 所有超级接口:
Ageable,Animals,Attributable,Colorable,CommandSender,Creature,Damageable,Entity,LivingEntity,Metadatable,Nameable,Permissible,ProjectileSource,ServerOperator
代表羊.
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方法概要
从接口继承的方法 org.bukkit.entity.Ageable
canBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreed从接口继承的方法 org.bukkit.attribute.Attributable
getAttribute从接口继承的方法 org.bukkit.command.CommandSender
getName, sendMessage, sendMessage从接口继承的方法 org.bukkit.entity.Damageable
damage, damage, getHealth, getMaxHealth, resetMaxHealth, setHealth, setMaxHealth从接口继承的方法 org.bukkit.entity.Entity
addPassenger, addScoreboardTag, eject, getEntityId, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getVelocity, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPortalCooldown, setSilent, setTicksLived, setVelocity, teleport, teleport, teleport, teleport从接口继承的方法 org.bukkit.entity.LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, getActivePotionEffects, getCanPickupItems, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway从接口继承的方法 org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata从接口继承的方法 org.bukkit.Nameable
getCustomName, setCustomName从接口继承的方法 org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment从接口继承的方法 org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectile从接口继承的方法 org.bukkit.permissions.ServerOperator
isOp, setOp
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方法详细资料
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isSheared
boolean isSheared()- 返回:
- 羊是否被剪过毛.
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setSheared
void setSheared(boolean flag) - 参数:
flag- 羊是否被剪过毛.
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