程序包 org.bukkit
接口 Nameable
- 所有已知子接口:
AbstractHorse,Ageable,Ambient,Animals,AreaEffectCloud,ArmorStand,Arrow,Bat,Beacon,Blaze,Boat,BrewingStand,CaveSpider,Chest,ChestedHorse,Chicken,CommandMinecart,ComplexEntityPart,ComplexLivingEntity,Cow,Creature,Creeper,Damageable,Dispenser,Donkey,DragonFireball,Dropper,Egg,ElderGuardian,EnchantingTable,EnderCrystal,EnderDragon,EnderDragonPart,Enderman,Endermite,EnderPearl,EnderSignal,Entity,Evoker,EvokerFangs,ExperienceOrb,Explosive,ExplosiveMinecart,FallingBlock,Fireball,Firework,Fish,FishHook,Flying,Furnace,Ghast,Giant,Golem,Guardian,Hanging,Hopper,HopperMinecart,Horse,HumanEntity,Husk,Illager,Illusioner,IronGolem,Item,ItemFrame,LargeFireball,LeashHitch,LightningStrike,LingeringPotion,LivingEntity,Llama,LlamaSpit,MagmaCube,Minecart,Monster,Mule,MushroomCow,NPC,Ocelot,Painting,Parrot,Pig,PigZombie,Player,PolarBear,PoweredMinecart,Projectile,Rabbit,RideableMinecart,Sheep,Shulker,ShulkerBox,ShulkerBullet,Silverfish,Skeleton,SkeletonHorse,Slime,SmallFireball,Snowball,Snowman,SpawnerMinecart,SpectralArrow,Spellcaster,Spider,SplashPotion,Squid,StorageMinecart,Stray,Tameable,ThrownExpBottle,ThrownPotion,TippedArrow,TNTPrimed,Vehicle,Vex,Villager,Vindicator,WaterMob,Weather,Witch,Wither,WitherSkeleton,WitherSkull,Wolf,Zombie,ZombieHorse,ZombieVillager
public interface Nameable
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方法概要
修饰符和类型方法说明获取生物或方块的自定义名称,若无则返回null.voidsetCustomName(String name) 设置生物或方块的自定义名称,该名称可被用于死亡信息,且能作为生物头顶的标签内容被发送到客户端.
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方法详细资料
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getCustomName
String getCustomName()获取生物或方块的自定义名称,若无则返回null.这个方法对玩家没有作用,玩家将一直使用他们的真名.
原文:
Gets the custom name on a mob or block. If there is no name this method will return null.
This value has no effect on players, they will always use their real name.
- 返回:
- 生物或方块的自定义名称(若无则返回null)
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setCustomName
设置生物或方块的自定义名称,该名称可被用于死亡信息,且能作为生物头顶的标签内容被发送到客户端.设置为空字符串或者null将会清除该生物或方块的自定义名称.
这个方法对玩家没有作用,玩家将一直使用他们的真名.
原文:
Sets a custom name on a mob or block. This name will be used in death messages and can be sent to the client as a nameplate over the mob.
Setting the name to null or an empty string will clear it.
This value has no effect on players, they will always use their real name.
- 参数:
name- 自定义名称
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