类 EntityPortalEvent
- 所有已实现的接口:
Cancellable
对于玩家请看 PlayerPortalEvent
原文:
Called when a non-player entity is about to teleport because it is in
contact with a portal.
For players see PlayerPortalEvent
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嵌套类概要
从类继承的嵌套类/接口 org.bukkit.event.Event
Event.Result -
字段概要
字段从类继承的字段 org.bukkit.event.entity.EntityEvent
entity -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明static HandlerList返回Travel Agent使用(或不使用)于本次事件.voidsetPortalTravelAgent(TravelAgent travelAgent) 设置 Travel Agent使用(或不使用)于本次事件.boolean返回Travel Agent是否启用voiduseTravelAgent(boolean useTravelAgent) 设置Travel Agent是否启用从类继承的方法 org.bukkit.event.entity.EntityTeleportEvent
getFrom, getTo, isCancelled, setCancelled, setFrom, setTo从类继承的方法 org.bukkit.event.entity.EntityEvent
getEntity, getEntityType从类继承的方法 org.bukkit.event.Event
getEventName, isAsynchronous
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字段详细资料
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useTravelAgent
protected boolean useTravelAgent -
travelAgent
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构造器详细资料
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EntityPortalEvent
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方法详细资料
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useTravelAgent
public void useTravelAgent(boolean useTravelAgent) 设置Travel Agent是否启用如果此项别设置为true,TravelAgent将尝试寻找一个
EntityTeleportEvent.getTo()位置附近的一个传送门 若没有传送门将尝试创建一个传送门.如果此项被设为false,
EntityEvent.getEntity()将只能被传送到EntityTeleportEvent.getTo().- 参数:
useTravelAgent- Travel Agent是否启用 原文: Sets whether or not the Travel Agent will be used.If this is set to true, the TravelAgent will try to find a Portal at the
EntityTeleportEvent.getTo()Location, and will try to create one if there is none.If this is set to false, the
EntityEvent.getEntity()will only be teleported to theEntityTeleportEvent.getTo()Location.useTravelAgent- whether to use the Travel Agent
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useTravelAgent
public boolean useTravelAgent()返回Travel Agent是否启用如果此项别设置为true,TravelAgent将尝试寻找一个
EntityTeleportEvent.getTo()位置附近的一个传送门 若没有传送门将尝试创建一个传送门.如果此项被设为false,
EntityEvent.getEntity()将只能被传送到EntityTeleportEvent.getTo().- 返回:
- 是否启用Travel Agent
原文:
Gets whether or not the Travel Agent will be used.
If this is set to true, the TravelAgent will try to find a Portal at the
EntityTeleportEvent.getTo()Location, and will try to create one if there is none.If this is set to false, the
EntityEvent.getEntity()will only be teleported to theEntityTeleportEvent.getTo()Location.
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getPortalTravelAgent
返回Travel Agent使用(或不使用)于本次事件.- 返回:
- Travel Agent使用(或不使用)于本次事件 原文: Gets the Travel Agent used (or not) in this event.
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setPortalTravelAgent
设置 Travel Agent使用(或不使用)于本次事件.- 参数:
travelAgent- 使用(或不使用)于本次事件. 原文: Sets the Travel Agent used (or not) in this event.travelAgent- the Travel Agent used (or not) in this event
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getHandlers
- 覆盖:
getHandlers在类中EntityTeleportEvent
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getHandlerList
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